Challenges

Featured Challenge:
#127 — Brownian Tree Snowflake

In this holiday coding challenge, I create a "Brownian Tree Snowflake" in Processing (Java). This video was recorded as part of a fundraiser for the Processing Foundation.

dec 24, 2018

Brownian Tree Snowflake

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ray casting

Building off of the previous coding challenge (2D Ray Casting) I attempt to make my own version the original Wolfenstein 3D Raycasting engine and visualize the "field of view" of the moving particle.

Rendering Ray Casting

In this video, I implement a basic ray casting engine with line segment "surfaces" and vector "rays." The result simulates a light source casting shadows in a 2D canvas.

Ray Casting 2D